MELBOURNE: (Feb 21) If you walk through any major shopping mall in Australia, chances are you’ll encounter products and experiences that are uncomfortably similar to gambling – yet they are available to anyone, including children.

Our soon-to-be-published research has found claw machines, blind boxes and toy capsule machines have become pervasive in the spaces families frequent – from the shops, to the movies, to the pub.

We call these products and experiences gamble-play media. They rely on and profit from risk-taking, and encourage intense, continuous playful consumption in the quest to “win” a desired item.

Source: PTI News

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